This is a not an intentional game design. I was able to create a steam affect in the hallway of my freighter by placing machinery underneath the hall. players are also able to build and manipulate items to add some cool atmospheric effects from the outside of the freighter. Players can place catwalks and platforms on the outside of their capital ships and take a walk out into space and observe their fleet or the atmosphere around them. NPCs from the players fleet are now standing and interacting with the hangar bay.Īnother fun and noticeable feature in the Endurance update is the Players ability to build outside of their freighter. A staircase is still available and leads directly to the bridge of the ship. Instead, players can instantly teleport to the bridge using one of two teleporters located in the docking bay. Players no longer have to run up the stairs to reach the bridge of their freighter. The freighters Internal functionality has also changed quite a bit. There is also a galactic trade terminal room for players to buy and sell items. This is extremely helpful in identifying the planets and helping players locate specific minerals or creatures that they are looking for. Explorers no longer need to land on every individual planet in order to “Discover” it. This device automatically identifies all of the planets and moons in the system that the player is currently in. There are new items to the game that are now available to place inside the freighter like the solar system scanning device. The next room is the technology theme which has items in it like the long-range teleporter. The agricultural NPC also comes with their own themed room that fits in well with the organic theme. organic rooms can have plants placed inside of them and harvested with one action instead of having to harvest every plant individually. ![]() The next type of room available is a Biological room, a room with the walls and floors are decorated in flora and a light mist fall from the ceiling. New to the Endurance update is a system resource collector which will collect one of four resources depending on the type of sun system that the players are in. All of the storage rooms have been upgraded graphically as well. Hello games must have realized that a lot of players were using their freighter as their main base for crafting, storage, and farming. Before the update, players used to have to put down individual refiners in their freighter room, now this room has a built-in refiner that fits the aesthetic of the ship. ![]() This industrial theme isn’t just aesthetic but also comes with updated functionality like the large refiner. The first type of room is an industrial theme. This gives players even more inventory space! Players who are tired of flying down to the surface of the planet and back up into space to reach their freighter are going to love the addition of a teleport chamber in their freighter that actually works! The loading time is only a couple of seconds and is a welcome improvement! Now instead of player freighters all having one generic look for every room, there are now three different variations of rooms that explores can customize.įrigates have also been given their own “cargo” hold aside from the storage units available if they are installed on the ship. The first and most obvious improvement is that the freighters internal customization and look has been completely overhauled and upgraded. At first it seems like just a graphical update to make space seem a little more dynamic, but the more I play it the more I realize how much work went into a seemingly simple but not so simple update. Hello Games has continued to impress me and its Fanbase by consistently releasing game improving updates to the sleeper hit no man’s sky.
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